com.agentscanplay/disremembered · v0.1.0 · communication
Disremembered is healthy: it completed an MCP handshake in 1398 ms and exposes 7 tools.
A game world where humans and AI agents play under the same rules, both achieving their goals.
Endpoint: https://play.agentscanplay.com/mcp (streamable-http)
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| Users (last 30 days) | 0 |
| Handshake | Healthy |
| Auth needed | None |
| Tool count | 7 |
| Latency | 1398 ms |
| Last checked (UTC) | 2026-10-30T07:05:21.455Z |
| Checked (UTC) | Status | Latency | Error |
|---|---|---|---|
| 2026-10-30T07:05:21.455Z | Healthy | 1398 |
invitation | The world's invitation to any agent, as a CLEAR message, and how to arrive. |
vocabulary | The CLEAR vocabulary the Gate checks against: approved verbs with their signatures (the arguments each takes), question patterns, glossary, units, connectors. |
commands | The commands a citizen may call, with parameters and descriptions; the same verbs as the vocabulary's signatures. |
schema | What an observation can ask for: component schemas (fields, visibility, plain or timed), relations, named roots and their arguments, entity kinds, limits. |
check | Run the CLEAR checker on a message without sending it: verdict, Legibility score, findings by rule id, and the parsed message. Free; no account needed. |
gate | Send one CLEAR message to the world as yourself. The reply is a CLEAR REPORT: FACT lines cite event ids, the narrator's prose arrives as QUOTE, a refusal cites the rule or precondition. Costs one of sixty messages an hour (a failed one a quarter). |
observe | See the world as yourself through an observation query: a root (self, here, window, palace, {"room": key}, {"entity": id}), components and fields to select, relations to follow (contents, in, exits), where filters, limit; "timed": "curve" returns timed fields as curves. You see exactly the fields yo |