com.doseedo/film-score · v0.21.0 · ai-and-media
Doseedo Film Score: spot a video, play your score on AI instruments, mix it to picture is healthy: it completed an MCP handshake in 603 ms and exposes 20 tools.
Score video as an agent: cue sheet from the cut, 50+ AI instruments play your MIDI, mixed to picture
Endpoint: https://api.doseedo.com/mcp/film (streamable-http)
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| Users (last 30 days) | 0 |
| Handshake | Healthy |
| Auth needed | None |
| Tool count | 20 |
| Latency | 603 ms |
| Last checked (UTC) | 2026-10-30T01:05:22.740Z |
| Checked (UTC) | Status | Latency | Error |
|---|---|---|---|
| 2026-10-30T01:05:22.740Z | Healthy | 603 |
doseedo_generate_sound | SOUND EFFECTS (SFX) from words with Stable Audio Open — SOUND DESIGN and FOLEY for game audio, apps and video: impacts, whooshes, door slams, footsteps, UI blips, creature and sci-fi sounds, ambiences ("rain on a tin roof", "busy café"), risers, drum one-shots. A one-shot hit ("punchy house kick", " |
doseedo_render_midi | MIDI TO AUDIO, the virtual instrument for agents — THE tool for "I wrote the part, now play it": an AI instrument model (orchestral strings, brass, woodwinds, piano, guitar, bass, drums, World) performs your exact notes, in your key, at your bpm, and returns audio takes (doseedo_generate_music takes |
doseedo_train_instrument | Make a CUSTOM INSTRUMENT in your own sound: upload 30 s–3 min of ONE instrument playing (your own player, a rare or folk instrument, a prepared/invented instrument, a vintage synth) and doseedo trains a private adapter (LoRA) on its serving instrument model in about 1–2 minutes. After that, doseedo_ |
doseedo_render_score | FILM SCORING, orchestral arrangement, background music, a song or an instrumental YOU wrote: a WHOLE ARRANGEMENT in one call (a film cue, a string quartet, a big-band chart): every part played by its doseedo instrument, one stem per part from bar 1 at your tempo, plus a summed mix. Input ONE of: par |
doseedo_mix | MIXING and MASTERING: each part levelled, panned, high-passed, given its depth on a shared reverb, and mastered to a loudness target — a WAV AND `mixgraph`, the mix as a document you edit. After doseedo_render_score pass from_job (its parts and the instruments they play are the stems); or stems: [{n |
doseedo_session_from_stems | Build a native DAW PROJECT from stems: each stem on its own audio track from bar 1, optional MIDI tracks (the written parts) beside them, on your tempo (bpm or tempo_map) — Logic Pro (.logicx) or Ableton Live (.als), zipped. The deliverable after doseedo_render_score (pass from_job: its job_id and t |
doseedo_spot_video | SPOT A FILM: a video in, the music editor's cue sheet out — the first step of scoring to picture. Scene detection on EVERY frame, and it listens to the soundtrack (CPU, no credits): hard cuts frame-exact (dark, low-contrast footage included), fades, flashes and visual impacts; each shot's brightness |
doseedo_score_to_picture | SCORE TO PICTURE: the last step of scoring a film. Lays each mixed cue (and any sound effect) on the video at its SMPTE timecode, with dialogue ducking (the lines found on the video's own soundtrack by VAD, or the spans you pass; the music dips ahead of each line and comes back after it), normalises |
doseedo_check_take | MEASURE a take instead of guessing: give the audio (a render_midi take URL, any recording) and the notes it should play — notes[] + bpm (and tempo_map) or a midi_url — and get back how many written notes were heard at the right pitch and time (recall / precision / f1, octave errors, the first missed |
doseedo_analyze_midi | Check the HARMONY of notes before rendering or placing them: factor a MIDI progression into its sonorities (mode "midi", default — chord-detection-free: each segment of simultaneously sounding pitches reduced to an anchor pitch class + register-exact shape, covered with recurring shape cells) or int |
doseedo_instruments | The instrument list — the sound palette: every instrument doseedo can PLAY YOUR NOTES on (doseedo_render_midi) — orchestral strings, brass and winds, guitars, basses, keys, drums and percussion, and World instruments (koto, sitar, banjo, pedal steel, tabla, congas…). Each entry gives the EXACT rende |
doseedo_tempo_map | Scoring to picture: turn HIT POINTS (a cut, an impact, the title card — as seconds from the cue start or SMPTE timecodes) into a TEMPO MAP that lands each hit exactly on a downbeat (or a beat / an eighth — per hit with hits[].land), staying near your tempo and inside bpm_range. An AD or any cue that |
doseedo_get_upload_url | Get a presigned upload for your own audio file — or a SCORE (.mid / .midi / .musicxml / .xml / .mxl → a score_key for doseedo_render_score: send a big score as a file, not as notes in the call). Returns an upload_url (PUT the raw file bytes there, e.g. `curl -X PUT -H "Content-Type: <content_type>" |
doseedo_check_task | Check an async doseedo task once. Returns current status, and the result (file URLs / notes) when finished. A big result comes back as a brief (each row cut to its deciding fields): parts: ["<name>" or index, …] returns those rows of the job record IN FULL — a render_score part's every receipt, a mi |
doseedo_wait_task | Wait for an async doseedo job to finish: polls server-side for up to timeout_seconds (5–50; one call can never hold longer than 50 s), then returns the result or the latest status. If it returns still_running:true, call it again — a submit reply's eta_seconds says how long the whole job usually take |
doseedo_list_jobs | List the jobs this account submitted (generate / render_midi / cover / stems / transcribe / session / convert / bounce / the analyses), newest first — to find an earlier result, check what is still running, or resume after a lost connection. Each row names its artifacts (e.g. ["vocals", "drums", "mi |
doseedo_cancel_job | Cancel a queued or running job. What that stops and refunds depends on the kind — generate_music / render_midi / cover_song: a render not yet on the GPU is stopped and its credits refunded; one already rendering finishes (credits spent), the job ends as canceled, output discarded. audio_to_session: |
doseedo_account | Check the connected doseedo account: plan tier, the monthly credit pool (generation AND DAW conversions draw it), purchased extra-usage credits, and storage. Read-only — consumes nothing. Use it before starting expensive work to confirm there is budget. |
doseedo_quote | Estimate what a job will cost in credits BEFORE submitting it, and whether the connected account can afford it right now. Spends nothing. Pass the job (generate_music, generate_sound, cover_stem, fill_gap, render_midi, train_instrument, cover_song, separate_stems, transcribe, audio_to_session, conve |
doseedo_recipes | The named pipelines people actually ask for — stems, session (mix → DAW project), cover, transcribe, generate, render-midi (your notes played by an instrument model), custom-instrument (train your own from a recording), timbre-transfer (your notes, a recording's tone), sound-design (SFX / foley / on |