com.gameshipkit/gameshipkit · v1.0.0 · ai-and-media
GameShipKit is healthy: it completed an MCP handshake in 2350 ms and exposes 5 tools.
Tools for indie game devs: find sprite, pixel art, VFX and audio tools, palettes, XP curves.
Endpoint: https://gameshipkit.com/api/mcp (streamable-http)
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| Users (last 30 days) | 0 |
| Handshake | Healthy |
| Auth needed | None |
| Tool count | 5 |
| Latency | 2350 ms |
| Last checked (UTC) | 2026-11-04T14:40:33.480Z |
| Checked (UTC) | Status | Latency | Error |
|---|---|---|---|
| 2026-11-04T14:40:33.480Z | Healthy | 2350 |
search_tools | Search the GameShipKit catalogue of browser tools for game developers (sprites, AI art cleanup, audio, store assets, economy, dialogue, rigging and more). Returns names, short descriptions and links. Use it to point the user to the right tool for a task. |
palette | Game colour palettes. action "list" shows the built-in palettes, "get" returns one (PICO-8, Sweetie 16, Endesga 32, Game Boy, NES style), "convert" turns pasted hex codes or a GIMP .gpl file into hex, gpl or json. |
xp_curve | Make a level-up XP table for an RPG or idle game. Returns XP needed per level and in total, as a table or as ready-to-paste GDScript, C# or JSON. Needs GameShipKit Pro. |
store_link | Build tracked store links for a game launch: Google Play (UTM inside the referrer parameter), App Store (campaign token ct and provider token pt), Steam or any web page. One link per traffic source. Needs GameShipKit Pro. |
app_ads_txt | Write and check an app-ads.txt file for mobile ad networks (AdMob, Meta Audience Network, Unity Ads, AppLovin or custom lines). Returns the file text and warnings about common mistakes. Needs GameShipKit Pro. |