com.redqd.ffrs/ffrs-wiki · v1.0.0 · docs-and-knowledge
FFRS Wiki - FINAL FANTASY RESONANCE Database is healthy: it completed an MCP handshake in 2503 ms and exposes 8 tools.
FFRS Wiki MCP: FINAL FANTASY RESONANCE game data - 3,651 records, 9 languages, read-only.
Endpoint: https://ffrs.redqd.com/mcp (streamable-http)
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| Users (last 30 days) | 0 |
| Handshake | Healthy |
| Auth needed | None |
| Tool count | 8 |
| Latency | 2503 ms |
| Last checked (UTC) | 2026-11-08T03:50:22.794Z |
| Checked (UTC) | Status | Latency | Error |
|---|---|---|---|
| 2026-11-08T03:50:22.794Z | Healthy | 2503 |
search_ffrs | 当用户询问 FINAL FANTASY RESONANCE / FFRS 的任何装备、技能、敌人、任务、道具、幻兵、地图、商店、奖杯的名称、ID 或关键词时调用。Use when a user asks about any FFRS entity by name or keyword; searches all 14 datasets across all 9 game languages (Chinese, Japanese, Korean, English, German, French, Spanish). Returns ids to feed into get_entity. |
get_entity | 在已知数据集与 ID 后,取该条目的完整字段(属性、效果、价格、来源、耐性、掉落、关系等)。Fetch the complete record for one entity. All official strings are localized to lang; set all_languages=true to receive every language at once. |
list_dataset | 用户想浏览某一类数据的清单、做统计或导出时调用。Page through a dataset (454 equipment, 979 abilities, 596 enemies, 214 quests ...), optionally filtered by keyword; follow next_offset for more. |
compare_equipment | 当用户要对比两件或多件武器/防具的属性差异时调用,例如「轮回之翼和グレートボウ有什么区别」。Compare 2–8 equipment items by their raw parameter blocks, effects, price, type and source count. |
find_sources | 用户问「这件装备/道具在哪里获得」「怎么拿到某个幻兵」时调用。Return every acquisition route for an equipment/item/vision: event grants, chests, quest rewards, shop stock, recipes and map points, grouped and localized. |
find_drops | 用户问某个敌人的掉落、偷窃、稀有掉落或属性耐性时调用。Get an enemy's drop table and steal table separately, plus elemental resistances. |
lookup_label | 需要把游戏内部键名或 UI 词条(如 Weapon、Weakness、PhysicalAttack、宝箱)翻译成任一官方语言时调用。Look up the official localized label for a raw game key across 9 languages. |
wiki_stats | 用户问这个资料库有多大、支持哪些语言、有多少人/AI 访问过时调用。Return dataset counts, supported languages and the human vs AI visit counters. |