com.rowhousesoftware/playtable · v1.0.0 · communication
Playtable is healthy: it completed an MCP handshake in 699 ms and exposes 4 tools.
Make up any game and play it in chat: a fair table that deals, hides cards and rolls dice.
Endpoint: https://play.rowhousesoftware.com/mcp (streamable-http)
No repository listed · Website · JSON · Add to my inventory
| Users (last 30 days) | 0 |
| Handshake | Healthy |
| Auth needed | None |
| Tool count | 4 |
| Latency | 699 ms |
| Last checked (UTC) | 2026-11-09T22:20:45.121Z |
| Checked (UTC) | Status | Latency | Error |
|---|---|---|---|
| 2026-11-09T22:20:45.121Z | Healthy | 699 |
create_game | Set up any game to play in this chat: board games, card games, dice games, word and guessing games, mysteries. Describe it with the building blocks below, or pass starter for a ready one (tic-tac-toe, four-in-a-row, gomoku, checkers, reversi, crazy-eights, go-fish, twenty-one, pig, sea-battle, hangm |
get_state | What your seat can see now: the board, your hand, public piles, scores, dice, secrets you hold and the recent log. Call it when the player says they've moved or it might be your turn. |
take_turn | Apply one or more actions for your seat, all or nothing: if any action is illegal, none happen and you get the reason. Usually end with end_turn. Action types and fields: - place {at: "B3"} or {column: "D"} with gravity; optional label, shape (disc, square, ring, star, diamond), color, kind, owner - |
show_board | Show the interactive board in the chat again, for example after a long conversation or when the player asks to see it. |