Delightful's Game Research Starter Pack

com.thisisdelightful/games-research-starter-pack · v1.0.0 · location-and-travel

Delightful's Game Research Starter Pack is healthy: it completed an MCP handshake in 960 ms and exposes 6 tools.

Where to look for games industry research: 873 sources across ten markets, cited and free.

Endpoint: https://games.thisisdelightful.com/mcp (streamable-http)

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Facts

Users (last 30 days)0
HandshakeHealthy
Auth neededNone
Tool count6
Latency960 ms
Last checked (UTC)2026-10-17T07:40:34.506Z

Health history

Checked (UTC)StatusLatencyError
2026-10-17T07:40:34.506ZHealthy960
2026-10-16T00:50:12.864ZHealthy1976
2026-10-14T22:25:36.711ZHealthy3325

Tools (6)

search_sourcesSearch 981 curated sources on the video games industry: press outlets, trade associations, datasets, analysts, podcasts, books, YouTube channels and communities across 26 markets. Every one was opened and read before it was described, and each result says what it lets you find out, who owns it and w
get_sourceRetrieve one source by its slug, with everything recorded about it. Slugs come back from search_sources and are permanent — the same slug names the same source across releases, so it is what to cite.
get_marketHow to research one of 12 games markets, and the profile behind it. It opens with before_you_start, the research notes for that market: which national annuals are paid and what is free, which venues are closed or could not be verified, which figures overlap or are published on a basis that will not
list_trendsThe 44 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or pe
get_landscapeThe platform and genre maps. 38 platforms — storefronts, consoles, livestreaming and UGC — with who owns each and where its data lives. 30 genres with definitions, subgenres, example games, and the terms actually used in Chinese, Korean and Japanese. Read the genre map before comparing two datasets:
search_techniques44 search techniques for games research, each with a query you can paste, what it surfaces and why it works. Includes local-language strategies for researching the Japanese, Korean and Chinese markets without reading the language. Use this before searching the open web on a games question — these ar