io.github.Argo-RPG-Platform/argo-mcp

io.github.Argo-RPG-Platform/argo-mcp · v1.0.3 · marketing-and-seo

io.github.Argo-RPG-Platform/argo-mcp is healthy: it completed an MCP handshake in 2045 ms and exposes 63 tools.

MCP server for Argo RPG Platform — connects AI assistants to campaign data via OAuth2

Endpoint: https://mcp.argo.games/mcp (streamable-http)

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Users (last 30 days)0
HandshakeHealthy
Auth neededNone
Tool count63
Latency2045 ms
Last checked (UTC)2026-10-15T00:40:39.536Z

Health history

Checked (UTC)StatusLatencyError
2026-10-15T00:40:39.536ZHealthy2045

Tools (63)

list_campaignsList all Argo campaigns the current grant token has access to, including the access level ("read" or "read+write") for each. Call this first when the user has not provided a campaign ID. Each entry includes both `campaignName` and `id` (shown inline as `[id: …]` and also in structuredContent.idMap).
get_campaignRetrieve details of an Argo campaign (name, description, rule system, co-GMs).
create_campaignCreate a new Argo campaign. The current user becomes GM and the calling token gains read+write access to the new campaign immediately (no re-consent needed). Requires the campaign.create OAuth scope, granted at consent time.
update_campaignUpdate a campaign's display name and/or description. Both fields optional — only supplied fields are changed; pass an empty string to clear the description. GMs and co-GMs can call this; rule-system swaps remain WebApp-only.
list_co_gmsList the assistant GMs (co-GMs) of a campaign.
add_co_gmSend a user an assistant GM (co-GM) offer for a campaign. This does NOT add them immediately: the target must accept the offer before they become an assistant GM. Owner-only — the calling user must be the campaign's primary GM. Maximum 5 co-GMs per campaign.
remove_co_gmRemove a co-GM from a campaign. Owner-only or self-removal.
describe_mnemon_typesReturns a catalog of all mnemon types, their type-specific fields, and the full valid relationship matrix (sourceType → label → targetType). Call this before create_mnemon or create_mnemon_relationship when you are unsure which type or label to use. NPC subtype is strictly FACTION | INDIVIDUAL.
list_mnemonsList mnemon (lore/memory) entries for an Argo campaign. Optional filters: `title` (case-insensitive substring on entry title only) and `type` (e.g. NPC, Location, Quest). To find entries by what they CONTAIN, use search_mnemons instead. Returns up to `limit` entries (default 100); when `hasMore` is
search_mnemonsFull-text search across mnemon titles, tags, and body content (case-insensitive substring). Prefer this over list_mnemons when looking for entries by what they contain — e.g. "what do we know about the Red Oracle?". Each hit reports which fields matched (title/tags/content) and up to 3 body snippets
get_mnemonGet the full details of a specific mnemon entry (title, blocks, type properties). For a quest, `quest` holds its status, kind, playersCanTick, objectives and reward chips (with their ids), progress and reward totals, as the current user may see them — read objectives and rewards there, not from bloc
list_mnemon_relationshipsList the relationships of a mnemon entry, split into outgoing edges, incoming edges, and a flat list of linked entries (entryId/title/type/relationshipTypes). Use this to find members of a faction, allies/enemies of an NPC, etc.
create_npc_mnemonsCreate NPC mnemons (FACTION or INDIVIDUAL). npcType is REQUIRED on each item. Use memberNpcEntryIds (on FACTIONs) and affiliationEntryIds (on INDIVIDUALs) to wire membership; the server projects into MEMBER relationships. Players may not call this — GM/co-GM only.
create_location_mnemonsCreate Location mnemons (places — cities, dungeons, taverns). Use create_mnemon_relationship with PARENT_OF to nest larger places under one another after creation. Players may not call this — GM/co-GM only.
create_quest_mnemonsCreate Quest mnemons: a header (status, kind, playersCanTick, hook, and giverId / locationId / parentQuestId links) and a body of objectives (with sub-objectives), reward chips, a Markdown background and GM-only gmNotes. The server builds the quest the Argo app shows from these. Do not write objecti
create_lore_mnemonsCreate Lore mnemons (world background, factions' beliefs, history). Players may not call this — GM/co-GM only.
create_archive_mnemonsCreate Archive mnemons (archived lore that is no longer current). Players may not call this — GM/co-GM only.
create_journal_mnemonsCreate Journal mnemons (log of in-world events). Players may not call this — GM/co-GM only.
create_session_summary_mnemonsCreate SessionSummary mnemons (structured summaries of game sessions). Players may not call this — GM/co-GM only.
create_player_mnemonsCreate Player mnemons (party root, character notes, party notes). For playerKind=CHARACTER, supply parentEntryId (the PARTY mnemon), partyId (CampaignParty.id), and characterId (SessionCharacter id) or the entry will be auto-detached. Players with campaign.write may call this for a party they belong
create_custom_mnemonsCreate custom-typed mnemons (any free-form entry that doesn't fit the other types). Players may not call this — GM/co-GM only.
update_npc_mnemonsUpdate typed/meta fields of NPC mnemons (visibility, tags, npcType, faction membership, etc.). Does NOT modify content blocks — use update_mnemons_content for that. Set visibility=PUBLIC on multiple NPCs in a single call by listing them in items[].
update_location_mnemonsUpdate typed/meta fields of Location mnemons.
update_quest_mnemonsUpdate Quest mnemons. A field left out is left as it is: status, kind, playersCanTick, hook, the giverId / locationId / parentQuestId links (an empty string removes one), and objectives, rewards, background or gmNotes, each of which replaces its part of the quest and keeps the rest. Name existing ob
update_lore_mnemonsUpdate typed/meta fields of Lore mnemons.
update_archive_mnemonsUpdate typed/meta fields of Archive mnemons.
update_journal_mnemonsUpdate typed/meta fields of Journal mnemons.
update_session_summary_mnemonsUpdate typed/meta fields of SessionSummary mnemons.
update_player_mnemonsUpdate typed/meta fields of Player mnemons.
update_custom_mnemonsUpdate typed/meta fields of Custom-typed mnemons.
set_quest_objective_stateTick, fail or reopen one objective of a quest by its id (get_mnemon's quest.objectives[].id), at any depth, without rewriting the quest. A GM sets any state. A player may only tick an objective they can see done, or undo that, and only while the quest's playersCanTick is on. Returns the quest as get
update_mnemons_contentEdit the body content of one or more mnemon entries. Each item carries an entryId and an ordered list of ops (append, insertAfter, replace, remove) applied atomically per entry. Op content is authored as Markdown (headings, lists, quotes, code fences, bold/italic, links) — do NOT send HTML. Mentions
create_mnemon_relationshipCreate a relationship between two mnemon entries. The label decides everything: its kind (containment or association) and how it reads (one_way or mutual) belong to the word itself — never send a per-edge override. All 16 labels: MEMBER (NPC ∈ Faction, mutual), ALLY (mutual), ENEMY (one-way), RIVAL
delete_mnemon_relationshipDelete a relationship by id.
delete_mnemonPermanently delete a mnemon entry and every relationship that touches it. GM-only on the backend. This cannot be undone — confirm with the user before calling. entryId accepts a hex id or an exact title.
create_sessionSchedule a campaign session. Provide an ISO-8601 startAt; endAt is optional. Useful for laying out planned arcs or recurring play nights.
list_sessionsList campaign sessions for a given month (defaults to the current month).
get_sessionGet details of a single campaign session.
update_sessionReschedule a campaign session or edit its title/description. All fields optional. Owner-only on the backend.
list_guildsList the guilds the current user belongs to, with role (Owner/Admin/Member), member count, and campaign count. Requires the guild.read scope. Each entry includes both `name` and `guildId` (shown inline as `[id: …]` and in structuredContent.idMap). Use the `guildId` verbatim for any tool that takes o
get_guildRetrieve full details of a guild (members, campaigns, calendar metadata).
list_guild_membersList the members of a guild (id, role, status, invitedAt, joinedAt).
add_campaign_to_guildAdd a campaign to a guild. Any active member of the guild can do this; the calling user must be the campaign's GM (enforced server-side).
invite_guild_memberInvite a user to join the guild. Owner/Admin only.
remove_guild_memberRemove a member from the guild. Owner/Admin only.
set_guild_member_roleChange a guild member's role to Owner, Admin, or Member. Owner/Admin only. Note that promoting another user to Owner transfers the guild — confirm with the user first.
add_guild_calendar_eventAdd a new event to the guild's shared calendar. Owner/Admin only. startDateTime / endDateTime are ISO-8601 (e.g. 2026-06-12T19:00:00).
list_friendsList the current user's accepted friends.
list_sent_friend_requestsList outgoing friend requests that are still pending.
list_received_friend_requestsList incoming friend requests awaiting your response.
send_friend_requestSend a friend request to another Argo user.
accept_friend_requestAccept an incoming friend request from the given user.
reject_friend_requestReject an incoming friend request from the given user.
cancel_friend_requestCancel a friend request you previously sent.
forum_list_categoriesList all Discourse forum categories at community.argo.games. Call this first when the user wants to post a bug report or feature request — you need the categoryId to create a topic.
forum_list_topicsList topics in a specific forum category. Provide categorySlug and/or categoryId — given only one, the other is resolved from the category list automatically. Use forum_list_categories to discover categories.
forum_get_latest_topicsGet the latest active topics across all forum categories.
forum_read_topicRead the full content of a forum topic including all posts and replies. Post bodies are returned as plain text (HTML markup is stripped).
forum_searchSearch forum topics and posts. Supports Discourse search syntax: #category-slug to filter by category, @username to filter by author. Always search before creating a bug report or feature request to avoid duplicates.
forum_get_user_postsList topics created by the current user on the forum.
forum_get_notificationsGet the current user's forum notifications (replies, mentions, likes).
forum_create_topicCreate a new forum topic (bug report, feature request, or general discussion). Always call forum_search first to check for duplicates. Call forum_list_categories to get the correct categoryId.
forum_replyReply to an existing forum topic.